Order of Operations
- Second String actions (Cheer/Boo effects applied)
- Debuff Fouls (Cobbing, Scream, Break Limb)
- Chaser Quaffle actions (grabs/scores)
- Seeker Snitch actions (search/catch)
- Bludger actions (all initial before ricochet/defense)
- Damaging Fouls (simultaneous timing)
- KOB-only Fouls (Blatch, Parkin's Pincer — initiative-rolled if multiple)
- Saves, Transfers, Returns to Broom
Dice Roller